Battlefield: Bad Company 2.. good or bad? Tough choise…

2 days playing the beta, and well, i’m disapointed with several stuff, yes ok, the beta is only 1 game mode and 1 map, but in the end i still managed to have fun, not so much fun as i did with BF2 or actually any other BF series (besides BC1).

For starters, the login system is slow as hell, and the server browser is just plain horrible, it seems we are moving backwards that forwards with the server browsers, i just can’t get it. The server browser takes ages to search for the servers, we can’t cancel it, and then when we have all the info, we still don’t get everything we’re used to, for example, it doesn’t show the players/max players for that server, it just shows the number of players, so you kinda have to trial and error to find a server with some free slots.

As for in-game, in the beta map, the attackers first spawn is by parachute, wich as you fall you nearlly get blowed up by anti-air shells (you never get hit, but it gives a very sweet feel as the camera shakes as you descend), the sound effects are preatty nice too, evan tough most weapon sounds seem a bit flushed, as the war rages, and more bullets/explosions fly near and far away, it really makes you feel you are inside the battlefield.

Weapon wise, they feel uberlly unbalanced, you can unload full clips without dropping the enemy, yet some few other weapons is just 1 shot and you fragged, they need several tweaking until the release. It seems that some rifles have less then half of their bullet count, compared to the number showed in the clip on the HUD.

Everyone heard about the feacture from BC2, the destroyable buildings, is it a good or a bad thing? Personally i dislike it a bit (not fully), when on foot, you like to have some cover, specially when you’re a sniper, no? Well, no more, 1 shell or evan a tube nade can take out a big fat wall covering you. While for the attackers this is epic, for the defenders, is just plain horrible. The structures would need to be much stronger and the “holes” turned by half, insted of taking down big walls in 1 go. Also, this destroction doesn’t make much sense, you are able to take out walls and “some” roofs, but inside stairs, you can’t, just like pillars, etc… i think it needed some harder work in here, sad we won’t see it. But i still like some of the destroction, you’re a sniper yet have your view blocked by trees and buildings? Well, they can all be taken down… that’s just lovable, can’t denny that.

In the end, evan with what i dislike, i still managed to have some fun, it’s a FPS war game, and it got me hooked for at least 2 days (no time to play now), so i guess it’s aleast worth it, still, lot’s of stuff needs to be adressed, let’s hope the game goes well until the release date.

DESU


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